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基于足底力与姿态信息的平衡能力训练交互系统研究

Study on interactive system for balance training based on plantar force and posture information

期刊信息

合肥工业大学(自然科学版),2025年7月,第48卷第7期:865-871

DOI: 10.3969/j.issn.1003-5060.2025.07.001

作者信息

刘志义,张彦,王勇

(合肥工业大学机械工程学院,安徽合肥230009)

摘要和关键词

摘要: 针对当前平衡能力训练交互系统的不足,文章制定了一套平衡能力训练策略和人机交互策略,在此基础上开发了一套基于足底力与姿态信息的平衡能力训练交互系统。基于足底力信息和人体大腿部姿态信息设计3种不同的虚拟训练游戏,该虚拟游戏设有曲线图实时显示传感器数据并具有背景音乐、语音引导、语音纠错等功能。样机实验测试结果表明,文章设计开发的交互系统可提升人体的静态和动态平衡能力,且在训练时伴有多种视觉和听觉反馈,保证了人机交互的趣味性和沉浸性,能够为患者平衡能力训练提供正向增益。

关键词: 足底力;姿态信息;虚拟游戏;平衡能力训练;人机交互

Authors

LIU Zhiyi, ZHANG Yan, WANG Yong

(School of Mechanical Engineering, Hefei University of Technology, Hefei 230009, China)

Abstract and Keywords

Abstract: Aiming at the deficiency of the current interactive system for balance training, this paper formulates a set of balance training strategies and human-computer interaction strategies, and develops an interactive system for balance training based on plantar force and posture information. Three kinds of virtual training games are designed based on the information of plantar force and human leg posture. The virtual games implement real-time graphical display of sensor data with functions including background music, voice guidance, and voice-based error correction. Through the experimental test of prototype, it is proved that the interactive system can improve the static and dynamic balance ability, and the training is accompanied by a variety of visual and auditory feedback, which ensures the interest and immersion of human-computer interaction, and can provide positive gains for the patients' balance training.

Keywords: plantar force; posture information; virtual game; balance training; human-computer interaction

基金信息

国家自然科学基金联合基金资助项目(U1713210)

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